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	<title>Comments on: Philosophy</title>
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	<link>http://www.sparrow-framework.org</link>
	<description>Hatch your App!</description>
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		<title>By: Mobile apps vs. the web &#124; Caotica</title>
		<link>http://www.sparrow-framework.org/info/philosophy/comment-page-1/#comment-2085</link>
		<dc:creator>Mobile apps vs. the web &#124; Caotica</dc:creator>
		<pubDate>Tue, 09 Aug 2011 11:04:08 +0000</pubDate>
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		<description>[...] visual effects are different on the iPhone, but the concepts are the same. The recently announced Sparrow framework can help ease this transition, especially if you’re using Flash to develop games. It’s also a [...]</description>
		<content:encoded><![CDATA[<p>[...] visual effects are different on the iPhone, but the concepts are the same. The recently announced Sparrow framework can help ease this transition, especially if you’re using Flash to develop games. It’s also a [...]</p>
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		<title>By: Apps vs. the Web &#124; NEEDHUNT</title>
		<link>http://www.sparrow-framework.org/info/philosophy/comment-page-1/#comment-1717</link>
		<dc:creator>Apps vs. the Web &#124; NEEDHUNT</dc:creator>
		<pubDate>Sat, 04 Jun 2011 05:11:43 +0000</pubDate>
		<guid isPermaLink="false">http://staging.sparrow-framework.org/blog/#comment-1717</guid>
		<description>[...] visual effects are different on the iPhone, but the concepts are the same. The recently announced Sparrow framework can help ease this transition, especially if you’re using Flash to develop games. It’s also a [...]</description>
		<content:encoded><![CDATA[<p>[...] visual effects are different on the iPhone, but the concepts are the same. The recently announced Sparrow framework can help ease this transition, especially if you’re using Flash to develop games. It’s also a [...]</p>
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		<title>By: Apps vs. the Web &#171; Codingbird</title>
		<link>http://www.sparrow-framework.org/info/philosophy/comment-page-1/#comment-1594</link>
		<dc:creator>Apps vs. the Web &#171; Codingbird</dc:creator>
		<pubDate>Wed, 04 May 2011 04:11:55 +0000</pubDate>
		<guid isPermaLink="false">http://staging.sparrow-framework.org/blog/#comment-1594</guid>
		<description>[...] visual effects are different on the iPhone, but the concepts are the same. The recently announced Sparrow framework can help ease this transition, especially if you’re using Flash to develop games. It’s also a [...]</description>
		<content:encoded><![CDATA[<p>[...] visual effects are different on the iPhone, but the concepts are the same. The recently announced Sparrow framework can help ease this transition, especially if you’re using Flash to develop games. It’s also a [...]</p>
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		<title>By: IPhone game framework for Flash developers! &#171; saumya</title>
		<link>http://www.sparrow-framework.org/info/philosophy/comment-page-1/#comment-385</link>
		<dc:creator>IPhone game framework for Flash developers! &#171; saumya</dc:creator>
		<pubDate>Thu, 21 Oct 2010 16:43:37 +0000</pubDate>
		<guid isPermaLink="false">http://staging.sparrow-framework.org/blog/#comment-385</guid>
		<description>[...] I have recently completed a simple game ( as you know, flash developers start with it  ) and can only say that it does what it says. Forget about all the difficulties of objectiveC stuff and think about your game. So, familiar [...]</description>
		<content:encoded><![CDATA[<p>[...] I have recently completed a simple game ( as you know, flash developers start with it  ) and can only say that it does what it says. Forget about all the difficulties of objectiveC stuff and think about your game. So, familiar [...]</p>
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	<item>
		<title>By: codex Apps vs. the Web</title>
		<link>http://www.sparrow-framework.org/info/philosophy/comment-page-1/#comment-287</link>
		<dc:creator>codex Apps vs. the Web</dc:creator>
		<pubDate>Mon, 20 Sep 2010 04:39:30 +0000</pubDate>
		<guid isPermaLink="false">http://staging.sparrow-framework.org/blog/#comment-287</guid>
		<description>[...] visual effects are different on the iPhone, but the concepts are the same. The recently announced Sparrow framework can help ease this transition, especially if you’re using Flash to develop games. It’s also a [...]</description>
		<content:encoded><![CDATA[<p>[...] visual effects are different on the iPhone, but the concepts are the same. The recently announced Sparrow framework can help ease this transition, especially if you’re using Flash to develop games. It’s also a [...]</p>
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